Study Chapter 23 and do the following exercises. You may find the items in java11.zip useful.
Clock
,
Bubbles
,
and Line
, which all use threads. Compile
these programs, and incorporate one of them in your readme.html file.
WireFrame
applet illustrates most of the
topics in Java and Computer Graphics that we have been studying. Include one of the examples
in your readme.html, and explain briefly how the mouse listener was programmed to rotate the model.
Maintained by John Loomis, last updated 1 Nov 2005