The GeneralPath class represents a geometric path constructed
from straight lines, and quadratic and cubic (Bézier) curves. It can contain
multiple subpaths.
The winding rule specifies how the interior of a path is determined. There are two types of winding rules: EVEN_ODD and NON_ZERO.
An EVEN_ODD winding rule means that enclosed regions of the path alternate between interior and exterior areas as traversed from the outside of the path towards a point inside the region.
A NON_ZERO winding rule means that if a ray is drawn in any direction from a given point to infinity and the places where the path intersects the ray are examined, the point is inside of the path if and only if the number of times that the path crosses the ray from left to right does not equal the number of times that the path crosses the ray from right to left.
| Field Summary | |
static int |
WIND_EVEN_ODD
An even-odd winding rule for determining the interior of a path. |
static int |
WIND_NON_ZERO
A non-zero winding rule for determining the interior of a path. |
| Constructor Summary | |
GeneralPath()
Constructs a new GeneralPath object. | |
GeneralPath(int rule)
Constructs a new GeneralPath object with the specified winding rule to
control operations that require the interior of the path to be
defined. | |
GeneralPath(int rule,
int initialCapacity)
Constructs a new GeneralPath object with the specified winding rule and
the specified initial capacity to store path coordinates. | |
GeneralPath(Shape s)
Constructs a new GeneralPath object from an arbitrary Shape
object. | |
| Method Summary | |
void |
append(PathIterator pi,
boolean connect)
Appends the geometry of the specified PathIterator
object to the path, possibly connecting the new geometry to the existing
path segments with a line segment. |
void |
append(Shape s,
boolean connect)
Appends the geometry of the specified Shape object to the path,
possibly connecting the new geometry to the existing path segments with a
line segment. |
Object |
clone()
Creates a new object of the same class as this object. |
void |
closePath()
Closes the current subpath by drawing a straight line back to the coordinates of the last moveTo. |
boolean |
contains(double x,
double y)
Tests if the specified coordinates are inside the boundary of this Shape. |
boolean |
contains(double x,
double y, double w, double h)
Tests if the specified rectangular area is inside the boundary of this Shape. |
boolean |
contains(Point2D p)
Tests if the specified Point2D is inside the boundary of this
Shape. |
boolean |
contains(Rectangle2D r)
Tests if the specified Rectangle2D is inside the boundary of this
Shape. |
Shape |
createTransformedShape(AffineTransform at)
Returns a new transformed Shape. |
void |
curveTo(float x1,
float y1, float x2, float y2, float x3,
float y3)
Adds a curved segment, defined by three new points, to the path by drawing a Bézier curve that intersects both the current coordinates and the coordinates (x3, y3), using the specified points (x1, y1) and (x2, y2) as Bézier control points. |
Rectangle |
getBounds()
Return the bounding box of the path. |
Rectangle2D |
getBounds2D()
Returns the bounding box of the path. |
Point2D |
getCurrentPoint()
Returns the coordinates most recently added to the end of the path as a Point2D
object. |
PathIterator |
getPathIterator(AffineTransform at)
Returns a PathIterator object that iterates along the boundary of this
Shape and provides access to the geometry of the outline of
this Shape. |
PathIterator |
getPathIterator(AffineTransform at,
double flatness)
Returns a PathIterator object that iterates along the boundary of the
flattened Shape and provides access to the geometry of the
outline of the Shape. |
int |
getWindingRule()
Returns the fill style winding rule. |
boolean |
intersects(double x,
double y, double w, double h)
Tests if the interior of this Shape intersects the interior of a
specified set of rectangular coordinates. |
boolean |
intersects(Rectangle2D r)
Tests if the interior of this Shape intersects the interior of a
specified Rectangle2D. |
void |
lineTo(float x,
float y)
Adds a point to the path by drawing a straight line from the current coordinates to the new specified coordinates. |
void |
moveTo(float x,
float y)
Adds a point to the path by moving to the specified coordinates. |
void |
quadTo(float x1,
float y1, float x2, float y2)
Adds a curved segment, defined by two new points, to the path by drawing a Quadratic curve that intersects both the current coordinates and the coordinates (x2, y2), using the specified point (x1, y1) as a quadratic parametric control point. |
void |
reset()
Resets the path to empty. |
void |
setWindingRule(int rule)
Sets the winding rule for this path to the specified value. |
void |
transform(AffineTransform at)
Transforms the geometry of this path using the specified AffineTransform. |
| Methods inherited from class java.lang.Object |
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Field Detail |
public static final int WIND_EVEN_ODD
public static final int WIND_NON_ZERO
| Constructor Detail |
public GeneralPath()
GeneralPath object. If an operation
performed on this path requires the interior of the path to be defined then
the default NON_ZERO winding rule is used.
WIND_NON_ZEROpublic GeneralPath(int rule)
GeneralPath object with the specified
winding rule to control operations that require the interior of the path to be
defined.
rule - the winding rule
WIND_EVEN_ODD,
WIND_NON_ZEROpublic GeneralPath(int rule,
int initialCapacity)
GeneralPath object with the specified
winding rule and the specified initial capacity to store path coordinates.
This number is an initial guess as to how many path segments are in the path,
but the storage is expanded as needed to store whatever path segments are
added to this path.
rule - the winding rule
initialCapacity - the estimate for the number of path
segments in the path
WIND_EVEN_ODD,
WIND_NON_ZEROpublic GeneralPath(Shape s)
GeneralPath object from an arbitrary Shape
object. All of the initial geometry and the winding rule for this path are
taken from the specified Shape object.
s - the specified Shape object| Method Detail |
public void moveTo(float x,
float y)
x, y - the specified coordinatespublic void lineTo(float x,
float y)
x, y - the specified coordinatespublic void quadTo(float x1,
float y1,
float x2,
float y2)
x1, y1 - the coordinates of the first quadratic
control point
x2, y2 - the coordinates of the final
endpointpublic void curveTo(float x1,
float y1,
float x2,
float y2,
float x3,
float y3)
x1, y1 - the coordinates of the first Béezier control
point
x2, y2 - the coordinates of the second Bézier control
point
x3, y3 - the coordinates of the final
endpointpublic void closePath()
moveTo. If the path is already closed
then this method has no effect.
public void append(Shape s,
boolean connect)
Shape object to the
path, possibly connecting the new geometry to the existing path segments with
a line segment. If the connect parameter is true and
the path is not empty then any initial moveTo in the geometry of
the appended Shape is turned into a lineTo segment.
If the destination coordinates of such a connecting lineTo
segment match the ending coordinates of a currently open subpath then the
segment is omitted as superfluous. The winding rule of the specified
Shape is ignored and the appended geometry is governed by the
winding rule specified for this path.
s - the Shape whose geometry is appended to
this path
connect - a boolean to control whether or not to turn an
initial moveTo segment into a lineTo segment to
connect the new geometry to the existing pathpublic void append(PathIterator pi,
boolean connect)
PathIterator
object to the path, possibly connecting the new geometry to the existing path
segments with a line segment. If the connect parameter is
true and the path is not empty then any initial
moveTo in the geometry of the appended Shape is
turned into a lineTo segment. If the destination coordinates of
such a connecting lineTo segment match the ending coordinates of
a currently open subpath then the segment is omitted as superfluous. The
winding rule of the specified Shape is ignored and the appended
geometry is governed by the winding rule specified for this path.
pi - the PathIterator whose geometry is
appended to this path
connect - a boolean to control whether or not to turn an
initial moveTo segment into a lineTo segment to
connect the new geometry to the existing pathpublic int getWindingRule()
WIND_EVEN_ODD,
WIND_NON_ZEROpublic void setWindingRule(int rule)
rule - an integer representing the specified winding rule
IllegalArgumentException - if
rule is not either WIND_EVEN_ODD or
WIND_NON_ZERO
WIND_EVEN_ODD,
WIND_NON_ZEROpublic Point2D getCurrentPoint()
Point2D
object.
Point2D object containing the ending coordinates of the
path or null if there are no points in the
path.public void reset()
public void transform(AffineTransform at)
AffineTransform.
The geometry is transformed in place, which permanently changes the boundary
defined by this object.
at - the AffineTransform used to transform the
areapublic Shape createTransformedShape(AffineTransform at)
Shape.
at - the AffineTransform used to transform a
new Shape.
Shape, transformed with the specified
AffineTransform.public Rectangle getBounds()
getBounds
in interface ShapeRectangle
object that bounds the current path.public Rectangle2D getBounds2D()
getBounds2D
in interface ShapeRectangle2D
object that bounds the current path.public boolean contains(double x,
double y)
Shape.
contains
in interface Shapex, y - the specified coordinates
true if the specified coordinates are inside this
Shape; false otherwisepublic boolean contains(Point2D p)
Point2D is inside the boundary of this
Shape.
contains
in interface Shapep - the specified Point2D
true if this Shape contains the specified
Point2D, false otherwise.public boolean contains(double x,
double y,
double w,
double h)
Shape.
contains
in interface Shapex, y - the specified coordinates
w - the width of the specified rectangular area
h - the height of the specified rectangular area
true if this Shape contains the specified
rectangluar area; false otherwise.public boolean contains(Rectangle2D r)
Rectangle2D is inside the boundary of
this Shape.
contains
in interface Shaper - a specified Rectangle2D
true if this Shape bounds the specified
Rectangle2D; false otherwise.public boolean intersects(double x,
double y,
double w,
double h)
Shape intersects the interior
of a specified set of rectangular coordinates.
intersects
in interface Shapex, y - the specified coordinates
w - the width of the specified rectangular coordinates
h - the height of the specified rectangular coordinates
true if this Shape and the interior of the
specified set of rectangular coordinates intersect each other;
false otherwise.public boolean intersects(Rectangle2D r)
Shape intersects the interior
of a specified Rectangle2D.
intersects
in interface Shaper - the specified Rectangle2D
true if this Shape and the interior of the
specified Rectangle2D intersect each other; false
otherwise.public PathIterator getPathIterator(AffineTransform at)
PathIterator object that iterates along the
boundary of this Shape and provides access to the geometry of the
outline of this Shape. The iterator for this class is not
multi-threaded safe, which means that this GeneralPath class does
not guarantee that modifications to the geometry of this
GeneralPath object do not affect any iterations of that geometry
that are already in process.
getPathIterator
in interface Shapeat - an AffineTransform
PathIterator that iterates along the boundary of this
Shape and provides access to the geometry of this
Shape's outlinepublic PathIterator getPathIterator(AffineTransform at,
double flatness)
PathIterator object that iterates along the
boundary of the flattened Shape and provides access to the
geometry of the outline of the Shape. The iterator for this class
is not multi-threaded safe, which means that this GeneralPath
class does not guarantee that modifications to the geometry of this
GeneralPath object do not affect any iterations of that geometry
that are already in process.
getPathIterator
in interface Shapeat - an AffineTransform
flatness - the maximum distance that the line segments used
to approximate the curved segments are allowed to deviate from any point on
the original curve
PathIterator that iterates along the flattened
Shape boundary.public Object clone()
clone
in class ObjectOutOfMemoryError
- if there is not enough memory.
CloneableMaintained by John Loomis, last updated 15 June 2000