The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component. (To track mouse moves and mouse drags, use the MouseMotionListener.)
The class that is interested in processing a mouse event either implements
this interface (and all the methods it contains) or extends the abstract
MouseAdapter
class (overriding only the methods of interest).
The listener object created from that class is then registered with a
component using the component's addMouseListener
method. A mouse
event is generated when the mouse is pressed, released clicked (pressed and
released). A mouse event is also generated when the mouse cursor enters or
leaves a component. When a mouse event occurs the relevant method in the
listener object is invoked, and the MouseEvent
is passed to it.
Method Summary | |
void |
mouseClicked(MouseEvent e)
Invoked when the mouse has been clicked on a component. |
void |
mouseEntered(MouseEvent e)
Invoked when the mouse enters a component. |
void |
mouseExited(MouseEvent e)
Invoked when the mouse exits a component. |
void |
mousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component. |
void |
mouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component. |
Method Detail |
public void mouseClicked(MouseEvent e)
public void mousePressed(MouseEvent e)
public void mouseReleased(MouseEvent e)
public void mouseEntered(MouseEvent e)
public void mouseExited(MouseEvent e)
Maintained by John Loomis, last updated 15 June 2000