a simple paint program
Painter.java// Painter.java
// Using class MouseMotionAdapter.
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
class PainterPanel extends JPanel {
private int xValue = -10, yValue = -10;
public PainterPanel()
{
add(
new Label( "Drag the mouse to draw" ),
BorderLayout.SOUTH );
addMouseMotionListener(
new MouseMotionAdapter() {
public void mouseDragged( MouseEvent e )
{
xValue = e.getX();
yValue = e.getY();
repaint();
}
}
);
}
public void paint( Graphics g )
{
g.fillOval( xValue, yValue, 4, 4 );
}
}
class mainThread implements Runnable
{
public void run()
{
PainterPanel panel = new PainterPanel();
JFrame frame = new JFrame("A simple paint program");
frame.add(panel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize( 360, 220 );
frame.setVisible(true);
}
}
public class Painter
{
public static void main( String args[] )
{
EventQueue.invokeLater(new mainThread());
}
}
Maintained by John Loomis, updated Sun Feb 17 19:14:25 2019