Robot.javaimport java.awt.*;
import java.awt.geom.*;
public class Robot
{
double px, py, theta;
double vl, vr;
double vx, vy;
double mass;
int radius;
Color color;
Robot()
{
color = new Color(255,0,0);
px = 50;
py = 50;
vr = 7;
vl = -7;
set_radius(14);
}
Robot(int px, int py, int vr, int vl, Color color)
{
setPose(px,py,0);
setVelocity(vr,vl);
this.color = color;
set_radius(14);
}
void set_radius(int r)
{
radius = r;
mass = r*r;
}
public String toString()
{
String str = "("+px+", "+py+") " + color;
return str;
}
public void move()
{
px += vl;
py += vr;
}
public void setPose(double px, double py, double theta)
{
this.px = px;
this.py = py;
this.theta = theta;
}
public void updateVelocity()
{
double v = 0.5*(vr+vl);
double rtheta = Math.toRadians(theta);
vx = v*Math.cos(rtheta);
vy = v*Math.sin(rtheta);
}
public void setVelocity(double vr, double vl)
{
this.vr = vr;
this.vl = vl;
}
public String showVelocity()
{
double ell = 12.0;
if (vr==vl) {
if (Math.abs(vr)>0) return String.format("linear motion, v = %.1f",vr);
else return "Robot stopped";
}
double RADIUS = Math.abs(ell/2*(vr+vl)/(vr-vl));
double PERIOD = 2*ell/(vr-vl);
String dir = (PERIOD>0? "counterclockwise": "clockwise");
if (RADIUS==0.0) return String.format("vr %.1f vl %.1f spin, %s",vr,vl,dir);
else return String.format("vr %.1f vl %.1f radius %.1f, %s",vr,vl,RADIUS,dir);
}
public void move(double delta)
{
double radg = Math.atan(1.0)/45.0;
double wp = 12.0*radg;
double dv, dtheta, rtheta;
dtheta = (vl-vr)*delta/wp;
dv = 0.5*(vr+vl)*delta;
rtheta = radg*theta;
px += dv*Math.cos(rtheta);
py += dv*Math.sin(rtheta);
theta += dtheta;
}
public void draw(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
Color saved = g2.getColor();
AffineTransform saveXform = g2.getTransform();
AffineTransform at = new AffineTransform();
at.translate(px,py);
//at.rotate(30*Math.PI/180);
at.rotate(Math.toRadians(theta));
g2.transform(at);
Path2D body = new Path2D.Double();
body.moveTo(-8,10);
body.lineTo(12,10);
body.lineTo(16,0);
body.lineTo(12,-10);
body.lineTo(-8,-10);
body.lineTo(-8,10);
g2.setColor(color);
g2.fill(body);
g2.setColor(Color.BLACK);
g2.draw(body);
Path2D.Double wheel = new Path2D.Double();
wheel.moveTo(-4,-2);
wheel.lineTo(-4,2);
wheel.lineTo(4,2);
wheel.lineTo(4,-2);
wheel.lineTo(-4,-2);
AffineTransform at2 = new AffineTransform();
at2.setToTranslation(0,-6);
wheel.transform(at2);
g2.fill(wheel);
at2.setToTranslation(0,12);
wheel.transform(at2);
g2.fill(wheel);
Ellipse2D elip = new Ellipse2D.Double(-radius,-radius,2*radius,2*radius);
g2.setColor(color);
//g2.draw(elip);
/*
Line2D line = new Line2D.Double(-20,0,20,0);
g2.draw(line);
line.setLine(0,-20,0,20);
g2.draw(line);
*/
g2.setTransform(saveXform);
g2.setColor(saved);
}
public double intersect_window(int width, int height)
{
double t;
double tx = 1000;
if (vx<0) {
t = (px-radius)/(-vx);
if (t<tx) tx = t;
}
else if (vx>0) {
t = (width - px - radius)/vx;
if (t<tx) tx = t;
}
if (vy<0) {
t = (py-radius)/(-vy);
if (t<tx) tx = t;
}
else if (vy>0) {
t = (height - py - radius)/vy;
if (t<tx) tx = t;
}
return tx;
}
}
Maintained by John Loomis, updated Sat Feb 23 18:41:06 2019