TimelineDemo.javaimport javafx.animation.Animation;
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.text.Text;
import javafx.util.Duration;
public class TimelineDemo extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
StackPane pane = new StackPane();
Text text = new Text(20, 50, "Programming if fun");
text.setFill(Color.RED);
pane.getChildren().add(text); // Place text into the stack pane
// Create a handler for changing text
EventHandler<ActionEvent> eventHandler = e -> {
if (text.getText().length() != 0) {
text.setText("");
}
else {
text.setText("Programming is fun");
}
};
// Create an animation for alternating text
Timeline animation = new Timeline(
new KeyFrame(Duration.millis(500), eventHandler));
animation.setCycleCount(Timeline.INDEFINITE);
animation.play(); // Start animation
// Pause and resume animation
text.setOnMouseClicked(e -> {
if (animation.getStatus() == Animation.Status.PAUSED) {
animation.play();
}
else {
animation.pause();
}
});
// Create a scene and place it in the stage
Scene scene = new Scene(pane, 250, 50);
primaryStage.setTitle("TimelineDemo"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
Maintained by John Loomis, updated Sun Feb 11 17:27:03 2018