See also
BallAnimationTimer.java
// BallAnimationTimer.java import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Parent; import javafx.scene.Scene; import javafx.stage.Stage; public class BallAnimationTimer extends Application { @Override public void start(Stage stage) throws Exception { Parent root = FXMLLoader.load(getClass().getResource("BallAnimationTimer.fxml")); Scene scene = new Scene(root); stage.setScene(scene); stage.show(); } public static void main(String[] args) { launch(args); } }
Maintained by John Loomis, updated Sat Feb 10 10:32:24 2018